Bring OFF Research Meshes into DCC Tool Pipelines via COLLADA
Convert OFF (Object File Format) meshes from computational geometry research into DAE (COLLADA) and make them importable in Unity, Blender, Cinema 4D, and any DCC tool or game engine that reads the structured XML COLLADA format.
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Convert OFF to DAE
Upload a OFF file and download the converted DAE — all processing happens on the server.
Drop your OFF file here
or click to browse
Accepts .off files


From Research Format to DCC Scene
OFF is the minimalist ASCII format of computational geometry — vertex coordinates and face indices, nothing more. COLLADA is the structured XML interchange format used by Blender, Cinema 4D, Maya, and Unity. Converting OFF to DAE wraps the research geometry in a scene structure that DCC tools and game engines can import natively.
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Vertex Colors Mapped to COLLADA Materials
OFF files can carry optional per-vertex RGBA color columns. The converter reads these values and maps them to COLLADA material and color definitions in the DAE output, so color-aware DCC tools and game engines see the original color distribution when importing the file.
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Unity, Blender, and Cinema 4D Ready
Unity imports DAE files natively from the Assets folder, and Blender's built-in COLLADA importer handles the output directly. Cinema 4D and Maya also read COLLADA without plugins. Convert your OFF research geometry to DAE for a direct import path into any of these tools.
Convert NowHow to Convert OFF to DAE
Upload Your OFF File
Drag and drop an OFF file into the upload zone or click to browse. Files up to 100 MB are supported.
Sign In and Convert
Sign in to start the conversion. The server parses the OFF geometry and any vertex color data, then writes them into a COLLADA DAE document.
Download the DAE
Once ready, click Download. The DAE file is immediately importable into Unity, Blender, Cinema 4D, Maya, and any other COLLADA-compatible DCC tool or game engine.
Deep Dive
OFF and DAE: Minimal Research Mesh vs. DCC Scene Format

Why Use It
No Software to Install
The conversion runs on the server. No MeshLab batch scripts, Blender Python export scripts, or local Assimp CLI pipelines needed. Upload and download directly from your browser.
Vertex Colors Preserved
Per-vertex RGBA colors from the OFF file are mapped to COLLADA material and color definitions, preserving the color distribution from the original research mesh in DCC tools that support vertex color import.
DCC Tool Ready
The output DAE is immediately importable into Unity, Blender, Cinema 4D, and Maya without additional plugins or format conversion steps.
Research to Production Pipeline
OFF is the research community's geometry format. COLLADA is the DCC interchange standard. Converting OFF to DAE bridges computational geometry research meshes into production 3D and game development pipelines.
Who Uses It
Who Converts OFF to DAE

Frequently Asked Questions
What is the OFF file format?
OFF (Object File Format) is a simple ASCII format for representing polygonal meshes. It lists vertex coordinates followed by face definitions, with optional per-vertex RGBA color columns. It is widely used in computational geometry research and tools like MeshLab, CGAL, and OpenMesh.
Does the DAE output include vertex colors from the OFF file?
Yes. If the OFF file contains per-vertex RGBA color columns, the converter maps them to COLLADA material and color definitions in the DAE output, preserving the color distribution for DCC tools that support vertex color import.
Does OFF support polygon faces or only triangles?
OFF supports arbitrary polygon faces. The converter writes the geometry to DAE, preserving polygon faces where possible or triangulating them as required by the target application.
Which tools can open the resulting DAE file?
Unity, Blender, Cinema 4D, Maya, 3ds Max, SketchUp, and most other DCC tools and game engines import DAE files natively. You can also open DAE files in online COLLADA viewers or convert them further with Assimp.
What is the maximum OFF file size?
The converter supports OFF files up to 100 MB. COLLADA's verbose XML structure means the DAE output may be larger than the original ASCII OFF file for complex meshes.
Convert Your OFF File to DAE Now
Upload your OFF research mesh and get a COLLADA DAE in seconds. No install, no manual steps.