Turn GLB Models into OBJ in One Click
Upload a glTF Binary (GLB) file and get a standard OBJ back. Great for importing into legacy DCC tools, game engines, or any pipeline that expects plain-text geometry.
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Convert GLB to OBJ
Upload a GLB file and download the converted OBJ — all processing happens on the server.
Drop your GLB file here
or click to browse
Accepts .glb files


Drag, Drop, and Download
Drop a GLB file into the converter, verify your identity once, and click Convert. The resulting OBJ downloads directly to your device when ready.
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Geometry and UVs Preserved
The conversion pipeline extracts vertices, face indices, normals, and UV coordinates from the GLB binary buffer and writes them into the OBJ text format. Materials are approximated using an MTL file where applicable.
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Compatible with Any 3D Software
OBJ is one of the most widely supported 3D interchange formats. Import the converted file into Blender, Maya, 3ds Max, Cinema 4D, or any game engine without extra plugins.
Convert NowHow to Convert GLB to OBJ
Upload Your GLB
Drag and drop a GLB file into the upload zone or click to browse. Files up to 100 MB are supported.
Verify and Convert
Complete the quick human verification, then click Convert. The server processes the file using a robust 3D pipeline.
Download the OBJ
Once conversion completes, click Download to save the OBJ file directly to your device.
Deep Dive
GLB and OBJ: When and Why to Convert

Why Use It
No Install Required
The entire conversion runs in the cloud. Open the page, upload your GLB, and receive the OBJ. Nothing to install or configure.
Full Geometry Fidelity
Vertices, normals, and UV coordinates are extracted from the GLB binary buffers and written verbatim into the OBJ text format, keeping the mesh intact.
Supports Multi-mesh GLBs
GLB files often contain multiple named meshes. The converter processes each mesh and combines them into a single OBJ with named object groups for easy re-import.
Broad Software Compatibility
OBJ is readable by virtually every major DCC tool and game engine. Converting to OBJ is the fastest path to legacy pipeline or cross-application compatibility.
Who Uses It
Who Converts GLB to OBJ

Frequently Asked Questions
Does converting GLB to OBJ preserve textures?
Geometry, UVs, and normals are fully preserved. Texture images embedded in the GLB are extracted and referenced via an MTL file so they remain linked when you import the OBJ into your 3D application.
What is lost when converting from GLB to OBJ?
OBJ does not support skeletal animations, morph targets, or PBR material graphs. Animations are dropped and PBR materials are approximated with simpler Phong definitions in the companion MTL file.
Can I convert a GLB with multiple meshes?
Yes. Multi-mesh GLBs are fully supported. Each mesh becomes a named object group in the OBJ file, making it easy to identify and manage individual parts after import.
What is the maximum GLB file size?
The converter supports GLB files up to 100 MB. Larger files may be split into smaller scenes before converting for best results.
Why is OBJ still commonly used if GLB is more modern?
OBJ has been around since the 1980s and enjoys near-universal software support. Many CAD tools, game engines, and older DCC pipelines read OBJ but not GLB, making conversion necessary for broad compatibility.
Convert Your GLB File Now
Upload your GLB and get an OBJ back in seconds. No install, no account required.